The One-Eyed Man

unity.webp

Intent:

Use audio cues and narrated text to create a blind-accessible map. Players will select destinations from a list, which will then walk their character to that destination. This will allow visually-impaired people to navigate the game world and give players without visual-impairment the experience of being blind (and help them understand the needs of people who are).

A blind accessible map with an immersive audio environment

Role:

Sole Developer - Systems & UX Design

Platform:

Mac/Windows

Date:

April - May 2020

Design Process Documentation: