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The One-Eyed Man
Intent:
Use audio cues and narrated text to create a blind-accessible map. Players will select destinations from a list, which will then walk their character to that destination. This will allow visually-impaired people to navigate the game world and give players without visual-impairment the experience of being blind (and help them understand the needs of people who are).
A blind accessible map with an immersive audio environment
Role:
Sole Developer - Systems & UX Design
Platform:
Mac/Windows
Date:
April - May 2020
Design Process Documentation:
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